

A hotel takeover and a separate launch space, carried together through three revisions.
Two environments
A hotel takeover — duty-free area, counter, vanity — and a launch event space with three camera setups. Different rooms, one campaign, developed in parallel.


R3 carries most of it
The newest pass holds both hotel views and all three launch views.


The one that didn't move
The vanity only ever reached R2 — worth flagging when this goes to review.
