All work
ExperientialSeptember 2025

Play Dirty

Play Dirty
Play Dirty
Pass 14, final render set

A casino-styled event space built over fourteen passes, feature by feature.

Fourteen passes

P1 through P14. The early ones carry descriptive camera names; from P8 the sets are numbered — the point where the room stopped changing and only the finish did.

Play Dirty
Pass 14, alternate camera
Play Dirty
Pass 14, alternate camera

Features, not rooms

The Mr Bluey wall, a DJ booth, a bank of safes, slot machines, blackjack and poker tables, an arcade cabinet. A casino is a collection of destinations and each one was designed as one.

Play Dirty
Pass 13
Play Dirty
Pass 12
Play Dirty
Mr Bluey wall, pass 6

Overview cameras throughout

A top-down layout view at P2 keeps the plan legible while the features get built out separately.

Play Dirty
DJ booth, pass 4
Play Dirty
Top-down layout overview, pass 2